Promising Technologies in Teaching and Learning: Augmented, Virtual, And Mixed Reality

Article Link: The Untold Story of Magic Leap, the World’s Most Secretive Startup by Wired Magazine

This profile provides an in-depth write up on the background, promises, possibilities, and nuances of augmented/virtual/mixed-reality technologies.

What’s exciting is that these technologies already exist and improving everyday, and they are poised to offer exciting opportunities to reimagine teaching and learning practices. An intriguing example would be 3D4Medical’s Project Esper for mixed-reality anatomy.

As work on the Stanton Clinical and Professional Skills Lab progresses, The Office of Teaching and Learning will be closely involved to contribute to CVM’s vision of providing state-of-the-art pre-clinical skills education.

Disclaimer: Mentions made in this article of specific products do not imply endorsement.

Top Hat and the Interactive Lecture

Studies show us that Active Learning helps students learn more effectively and this is especially true of critical thinking and problem solving skills. When students are using the information, rather than listening to it, they retain it longer and are more comfortable using it when they need it. The challenge is finding active learning strategies that work in a large class.

Recently, Dr. James Belknap converted and delivered an interactive lecture that walked the class through the process of diagnosis and treatment for several cases. He did this by combining a traditional slide lecture with multiple choice and click on target questions in Top Hat, transforming a lecture where the students were passive listeners to a lecture where students were actively participating. They were engaged in the process of making decisions based on the information learned in their classes during the prior week. Not only does active learning activate prior knowledge, it encourages students to synthesize that knowledge in the decision-making process.

As the students answered, Dr. Belknap addressed incorrect answers to help refine the students’ understanding. This included pointing out things that are not directly related to medicine or symptoms, but still effect treatment like difficulties of place and season. As the lecture progressed, the students improved their accuracy and speed. In addition, he had 100% participation from the students who attended the lecture. Top Hat makes this an easy task, simply upload your slides and create your questions in Top Hat, add images where needed, and deliver the lecture.

Using technology is only one way to employ active learning strategies in the classroom. You can find some great tools at the UCAT Active Learning Strategies page. We’ll be exploring more of these ideas, high-tech and low-tech, over the coming weeks.

Learning Tech @ CVM: BuckeyeBox for your file storage and collaboration needs

Did you know? Ohio State provides a service called BuckeyeBox, that not only lets you store and access your files in a secure space in the cloud, but also share them with viewers or collaborators both inside and outside of OSU.

If you have not had a chance to use BuckeyeBox, follow these instructions to request an account. Then, read on …

Continue reading Learning Tech @ CVM: BuckeyeBox for your file storage and collaboration needs

Of Interest: Lifelike simulations that make real-life surgery safer TED Talk

“In the health care system that I trained for over 20 years, what currently exists, the model of training is called the apprenticeship model. It’s been around for centuries. It’s based on this idea that you see a surgery maybe once, maybe several times, you then go do that surgery, and then ultimately you teach that surgery to the next generation. And implicit in this model — I don’t need to tell you this — is that we practice on the very patients that we are delivering care to. That’s a problem.” – Dr. Peter Weinstock, Director of the Pediatric Simulator Program, Boston Children’s Hospital/Harvard Medical School.

The use of simulation in healthcare training is a growing trend. With a 3D printer and a bit of Hollywood magic, the doctors at Boston Children’s Hospital are able to “Operate twice, [and] cut once”. This TED Talk provides a glimpse into the future of surgical training.

Small Teaching Discussions

Over the past several weeks, the Office of Teaching and Learning has hosted group discussions with CVM faculty and staff around Part I and Part II of James Lang’s book, Small Teaching. The book provides an easy to understand overview of modern education research, with countless simple examples of how instructors can make small changes to classes of all shapes, sizes, and delivery methods in order to engage student learners.

Please feel free to join us for the discussion of the third part of Small Teaching on April 10th (8am) and 11th (noon) in VMC 0076. The book is available through the OSU library system, or for purchase through kindle, nook, or your favorite book store.

Continue reading Small Teaching Discussions

How Note Taking Impacts Learning

During this week’s discussion of James M. Lang’s book, Small Teaching: Everyday Lessons from the Science of Learning, faculty spent quite awhile grappling with how students take notes and how to make that experience engaging and effective.

Continue reading How Note Taking Impacts Learning

Competency-based curriculum reinforces student learning

During a Faculty Advancement, Mentoring and Engagement (FAME) presentation in January, OSU College of Medicine’s Assistant Dean for Evaluation and Assessment Cynthia Ledford, M.D., promoted competency-based curriculum to make education explicit (or transparent) and to reinforce student learning.

The metaphor she used drew on advancements of the auto industry, during which technology moved it steadily from Model T to self-driving cars. Dr. Ledford posed the question of whether we can move from our current didactic state of medical education to a system where students self-drive their education, proving their practical skills and abilities at check points along the way.

Current research indicates that students have a difficult time learning in one context and transferring what they learned to another context. In addition, given the high level of performance of most professional students, moving people from one passing score to a higher passing score has relatively little meaning from a student learning and assessment standpoint. Instead, focusing on proficiency and competency levels creates meaningful context for knowledge and the opportunity for students to transfer that knowledge into practical skills that can be applied in the real world. Continue reading Competency-based curriculum reinforces student learning

Antimicrobial work group early curriculum map user

One of the earliest uses of the recently completed curriculum map involved the college’s antimicrobial stewardship program. According to Dr. Jason Stull, VPM, the working group wanted to determine content hours and placement in the pre-clinical DVM curriculum of topics related to antimicrobial use, antimicrobial resistance and antimicrobial stewardship.

This search was part of a larger project aimed at addressing current education of and practices related to antimicrobial use and stewardship at the college.  “In summary, we were able to capitalize on all the excellent work our faculty has done in mapping preclinical course content,” Dr. Stull said. With the use of key word searchers the group was able to quickly determine content that addressed areas of interest, including:

  • Course in which the lecture occurred.
  • Lecture title and information on learning outcomes specific enough to know which of our areas of interest the lecture addressed.
  • Main animal species the content addressed.

“In summary, the mapping tool was instrumental in helping us quickly determine the current status of teaching in this area and identify potential gaps that should be further investigated,” he concluded.

Dr. Sue Johnson, interim associate dean, and Dr. Tod Drost, Council on Professional Education chair, will present a baseline report on the curriculum map during the March Faculty Development Series.

Intro to Andragogy – Teaching Adult Students

Is there a difference between teaching non-traditional, adult students and “traditional” students in their late teens and early twenties? Research in adult education programs indicates there is. In the mid to late 20th Century, Malcolm Knowles pioneered the field of andragogy — “the art and science of helping adults learn” — and contributed a great deal to the development of adult and vocational training programs.

What is Andragogy?

Andragogy (from the Greek andros or adult man and agogus meaning leader of) is a play on the word pedagogy (or the leading of children). Methods differ simply because of the wealth of experience an adult learner possesses.

What makes teaching adults different?

Four characteristics differentiate how adults approach learning.

  1. Their self-concept moves from one of being dependent toward being self-directed.
  2. They accumulate experience that becomes a resource for learning.
  3. Their readiness to learn becomes oriented on the development of their social roles.
  4. They prefer immediate application to postponed application and become more interested in performance-centered learning.

As a result, we can make three assumptions about adult learners:

  1. The learning of an adult is largely determined by his or her life context.
  2. The learner takes an active, leading role in the adult learning process.
  3. The learner and the teacher cooperate in all stages of learning.

What does this mean in practice?

At the College of Veterinary Medicine, we have a mix of adults and young adults, and some of these characteristics and assumptions will apply more than others depending on which group you are teaching.

During the first year of the DVM program, we provide foundational knowledge delivered didactically. In the second and third years, we let the students make choices about what they want to learn using electives. Hands-on lab work in the third year and in the fourth year move to team-centric practice. In fact, instructors may see their students becoming more self-directed as they progress in the program.

Here are five tips for improving the learning experience of our students based on what we know about andragogy.

Think team-centric

A team-centered learning environment allows for the free-exchange of ideas and information and fosters mutual engagement, interest and respect.

Build-in opportunities for students to self-evaluate

1) Work from a model of competence, indicating how and and what students should achieve.

2) Provide diagnostic experiences that allow students to test what they already know.

3) Provide self- assessment opportunities to help the learners measure gaps between their knowledge and mastery.

Plan

Define learning outcomes, design and conduct learning experiences, and evaluate success in achieving outcomes.

Encourage student “buy-in”

Conduct learning experiences that promote student buy-in. This encourages them to treat learning as a mutual responsibility. The faculty member acts as a resource or facilitator more than an instructor. This can be accomplished through presentations and team projects conducted in small groups.

Evaluate

Once an activity, assessment, module or course s complete, allow for “re-diagnosis of learning needs” that highlights growth and not failure. In addition to self-evaluation, students should be encouraged to evaluate their experience and make critical suggestions for improvement.

Here are some helpful resources to learn more about andragogy:

Knowles, M. S. (1980). The Modern Practice of Adult Education – From Pedagogy to Andragogy.

Knowles, M. S. (2005). The Adult Learner.

Zmeyov, S. I. (1998). Andragogy: Origins, Developments and Trends. International Review of Education, 44(1), 103-108.

UDL Series – Designing instructional content with learner diversity in mind

This is yet another new series that we are excited to introduce to you – Universal Design for Learning (UDL). The first 4 posts in this series will introduce you to UDL, its 3 tenets, and offer specific examples that you can apply in your own classroom today.

Before we start, think about this question: What have you noticed about learner diversity in your classrooms? What have you had to do to accommodate your students’ different needs and preferences? You can approach this in terms of learning preferences, gender make up, cultural background, English speaking abilities, disabilities, and so on.

Continue reading UDL Series – Designing instructional content with learner diversity in mind