Game-Based Learning: Resource Roundup – Edutopia’s collection of articles, videos, and resources on using video games, simulations, and gaming concepts in the classroom.
Games
Shooters: How Video Games Fund Arms Manufacturers
How Video Games Fund Arms Manufacturers. “From marketing guns to young people to selling lucrative licenses, Simon Parkin examines the virtual weapons trade.”
Death to the Gamer
“Tainted by its misogyny and embrace of consumption as a way of life, gamer culture isn’t worth saving.”
Can a Video Game Change Your Mind?
Can a Video Game Change Your Mind? “Artists reflect the world they see and feel with results that are often wonderfully synthesized for patrons and galleries. But what happens when artists become catalysts for change—when they’re the ones who take actions that require reflection? “
How a High School Teacher Is ‘Gamifying’ World News
The Most Inventive New Video Games for Xbox, PlayStation, and Oculus Rift | MIT Technology Review
The Most Inventive New Video Games for Xbox, PlayStation, and Oculus Rift | MIT Technology Review: “Novel modes of interaction are inspiring independent game companies to come up with completely new types of games.”
No girls allowed | Polygon
No girls allowed : “Unraveling the story behind the stereotype of video games being for boys by Tracey Lien”
Glitch Art & Code released into the public domain
Glitch | Public Domain Art & Code: “Art & Code from the Game Released into Public Domain”
International Games Day event at OSU
I’ll be the keynote speaker at the International Games Day event in the Thompson Library at OSU on 11/7 at noon. Lots of great panels and demonstrations. Event Information and Schedule