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Description
This function sets the orientation of the text that appears on the screen.
Syntax
.SetOrientation( orientation )
Parameters
orientation
: FEHOrientation as input; for enumeration orientations, see the FEHLCD.h page.
Returns
None.
Examples
<text here>
#include <FEHLCD.h> int main(void) { LCD.Clear(); //Set the orientation to 90 degrees right of normal LCD.SetOrientation( FEHLCD::East ); //Write "Hello World" to screen with your new //orientation LCD.WriteLine("Hello World"); } }