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Description
This function sets the orientation of the text that appears on the screen.
Syntax
.SetOrientation( orientation )
Parameters
orientation: FEHOrientation as input; for enumeration orientations, see the FEHLCD.h page.
Returns
None.
Examples
<text here>
#include <FEHLCD.h>
int main(void)
{
LCD.Clear();
//Set the orientation to 90 degrees right of normal
LCD.SetOrientation( FEHLCD::East );
//Write "Hello World" to screen with your new
//orientation
LCD.WriteLine("Hello World");
}
}