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Description
Library: FEHImages.h
This object is used to draw images on the LCD screen. Once you have declared a variable of type FEHImage you will have access to all of the member functions associated with the FEHImage object. Simply use the “dot” operator to access these member functions. If you wish to have multiple images at the same time, you will need to create a variable of type FEHImage.
Note: To convert your image to the .pic
format, you’ll need to use the converter script documented in the open method.
The following is the picture (compressed in a zip file) used in all the examples: UnicornFEH.pic
Member Functions
void Open(const char *filename);
void Draw(int x, int y);
void Close();
Declaration
FEHImage <variable name>;
Parameters
None.
Example
#include <FEHImages.h> int main(void) { // Declares an image for a unicorn FEHImage unicorn; // Open the image unicorn.Open("UnicornFEH.pic"); // Draw a unicorn in the top left corner unicorn.Draw(0, 0); // Close the image unicorn.Close(); while(1) LCD.Update(); //Never quit return 0; }