Analogue Game Design – Various Card Types – Project Three (2330)

Instruction

Create visuals for your game design concept.

 

Purpose

Allow others to view and understand your concept more thoroughly through visual aids and guides.

 

My Interpretation

These are the bulk of the game, the cards. These will be drawn and have various effects and change the dynamic of the game. Item cards (the golden one) can be collected and kept to ward off harmful check cards (the red one). Most cards are event cards (the gray one), simply giving you an option of two choices, the net difference being the same. Some of these event cards are positive, but most are not.

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