Milestone #1: Pitching Project

Project Charter

Project Plan

Cindy and I are continuing work we started Spring 2017.  We introduced the game to a pilot group of students, faculty members and presented our findings at the Ohio League of Nurses (OLN) conference in April 2018.

References

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Melnyk, B. M., Gallagher-Ford, L., Long, L. E., & Fineout-Overholt, E. (2014). The establishment of evidence-based practice competencies for practicing registered nurses and advanced practice nurses in real-world clinical settings: Proficiencies to improve healthcare quality, reliability, patient outcomes, and costs. Worldviews on Evidence-Based Nursing, 11(1), 5-15. doi:10.1111/wvn.12021

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Rogers, L. (2011). Developing simulations in multi-user virtual environments to enhance healthcare education. British Journal of Educational Technology, 42(4), 608-615.

Roh, Y. S., & Kim, S. S. (2014). The effect of computer-based resuscitation simulation on nursing students’ performance, self-efficacy, post-code stress, and satisfaction. Research and Theory for Nursing Practice, 28(2), 127-139.

Schwid, H. A., Rooke, G. A., Michalowski, P., & Ross, B. K. (2001). Screen-based anesthesia simulation with debriefing improves performance in a mannequin-based anesthesia simulator. Teaching and Learning in Medicine, 13(2), 92-96.

Sittig, D. F., Jiang, Z., Manfre, S., Sinkfeld, K., Ginn, R., Smith, L., Olsen, A., & Borden, R. (1995). Evaluating a computer-based experiential learning simulation: A case study using criterion-referenced testing. Computers in Nursing, 13(1), 17-24.

Stanley, D., & Latimer, K. (2011). “The ward™”: A simulation game for nursing students. Nurse Education in Practice, 11(1), 20-25.