Thesis 01.12.21 – Texturing (Robot), Rigging

  • Textured robot — might have to go back and add more scruff and scratches for an older, beaten-up look
  • Robot rig — tried to follow some ribbon rig tutorials for the arms so the middle parts could also bend but they only half work so I’m trying to troubleshoot this so it completely works
    • Spine and the important parts of the arm+fingers seem to work alright
    • Double transform in the arm ribbons+follicles
  • Cat rig — followed some pretty handy tutorials on how to rig a quadruped but the tutorials stopped after the base driver skeleton and the IKs for the hind legs, so I kind of had to apply what I learned and try to do the front legs myself
    • Also ended up learning about clusters for the tail
    • Tried to add clusters for the whiskers but that didn’t work with the head CTRL so I think I might have to leave the whiskers to the soft body dynamics
    • Have not painted weights yet, but the setup seems like it should work?
    • Root CTRL almost works entirely except for the spine — it looks like a double transform?

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