Starting off with reading articles about good design, the first article I read (https://www.interaction-design.org/literature/article/bad-design-vs-good-design-5-examples-we-can-learn-frombad-design-vs-good-design-5-examples-we-can-learn-from-130706) had some examples of contrasting good and bad design in the web UX realm which was pretty insightful into making things with a purpose and making them simple and satisfying rather than wholly for aesthetics sake or for convenience on the original creators behalf, as well as how to make these things easier to accomplish in an aproachable way. The second article I took a look at (https://www.thersa.org/discover/publications-and-articles/rsa-comment/2015/07/good-design) had some opinions and ideas over usability as well as innovation to make everyday things better and more intuitive to grasp and use. It also mentions designs ability to connect people and better communities through even basic applications. The third article, (https://ui-patterns.com/blog/What-is-good-design) had a lot of concise bullet points regarding what makes good design. The ones I found the most valuable were that good design is “user-oriented”, “unobtrusive”, “long-lasting”, “useful”, “aesthetic”, and “intuitive”. These are what I have always valued in design and seeing that value shared is helpful in reinforcing those statutes in my work process. I did find it interesting that this article put aesthetics on much more of a pedestal than the first article, which stated that they should be almost the last thing to think about.
Good vs bad design exercise: Good & Bad Designs
Who will be reading this bio? I would have to assume here but I would guess people interested in my work as well as my instructors.
My current job / field interests are graphic / marketing design, and possibly some product design (specifically furniture or fashion). I really enjoy making album covers and marketing materials so that would be pretty fun to do full time, or maybe doing visual advertisements for corporations.
The bio should contain info about my prior design experience and general interests and how they relate to inspiration in my work. I could also put down my choice aesthetics, favorite colors to use in work, and favorite musical genres as those have quite a bit of influence on my design choices.
In writing the bio I used some of reference from both the example bios, Gabe Tippery’s, and Samantha Gaerke’s. These definitely helped shape the way I formatted my bio and what info I included to fully express myself and design background and pursuance.
Proofread a few times to make sure everything made sense and felt the way I wanted and then posted the draft.
Reworded again to make the bio 3rd person, changed some other aspects as well to make sentences and ideas flow a bit better. Also changed header names to more suit the content than they originally did. Also added work examples pictures of an album cover and a community ad I’ve done.