Imagined Journey

Ideation

To reimagine the Journey, we had to come up with a short and reimagined experience. Below is an attached picture of mine

My concept for this project focuses on the final treasure, the RPAC jacuzzi, and begins to play with the idea of what strangers mean to others. Jacuzzis are a weird and uncomfortable public spaces and coming to OSU and being forced to interact and meet people seems to be represented by that well. I included Haikus from anonymous people about their feelings on strangers to capture a chaotic mind state. The final project is an abstracted version of that same jacuzzi with a hand reaching out towards the viewer.

View my ideation process here: Scan Dec 12, 2019

 

Process

For my process post, I recorded a vlog because I felt like it better documented my process and that you can view here: https://youtu.be/fOlV_uasnt8

In front of the jacuzzi I included a display of haikus that other people wrote about strangers pictured below. It is titled “Warmest Regards,”

Towards the end, it started to leak so I went to the store before hand and got paper wrap, ziploc bags, and condoms to try and water-proof it. None of those worked though! So I used a trash bag and a lot of duct tape. I also added tension by putting a rubber band around it and used towels to control the leaking.

 

Final

Below are images of the final. A video of the final is also included in the process vlog.

Here is a short video of the final

 

Sensory Abstraction

Research

My initial ideas and their pros/cons:

  • Candle
    • pros: heat, smell, and scent (a lot of senses for abstracting), this could have a fun and attractive color scheme.
    • cons: seems too easy to abstract and I would like a challenge to push myself, might be too vague, just doesn’t feel right.
  • All senses (an experience like just taking in and paying attention to every sense in a calm environment) (another idea was to strip down one sense like smell to that unbiased state and abstract it through other senses like the literary device synesthesia)
    • pros: could be a good challenge because I wanted to make it applicable to every experience that ever happens just by taking out all bias and emotion and just creating something that resonated with everything.
    • cons: senses are inherently processed with emotion and for that reason, it is hard to find that unbiased viewpoint, too vague, every experience isn’t one specific experience
  • Song (This one I was just confused on the project and though we could tie in auditory aspects and just was thinking about using a song to abstract a different experience instead)
  • THINGS I HATE (this is where my final idea came from)
    • pros: I have a lot of passionate hate for things like tapping and chewing and just repeated rhythmic annoyances in general, I feel physical hatred for them and it is a large sensory experience
    • cons: could be too niche and specific to my own self

Click to see my mind maps of these ideas here: Mind Maps

  • MY FINAL IDEA: Hypersensitivity experience to those who have ADHD (I have ADHD and I know the effects of being hypersensitive to sounds when it is unknown to others. I decided that this wasn’t too niche because it is a normal thing to be annoyed by loud eating and other sounds (in other extreme cases it can be called misophonia).

Click to see my mind map for my final idea here: Hypersensitivities and Elements&Principles

 

Furthering my Eating Research

Below is a jpg of images I gathered that sparked anger and disgust in me.

Iterations/Ideations/Draft

Below I had planned to include a calm-before-the-storm feeling, anger, disgust, and sadness, but I decide afterwards that I just wanted to have those two main components of anger and disgust. Including all four was my way to tell a timeline, but I decided to just stick with a pinpoint moment.

iterations (2)-2

Below is the progression of my concepts in order from

1. The timeline idea with CBTS, anger, disgust, sadness

2. Continuation of the timeline idea

3. Timeline that centers around anger and then spreads to disgust, sadness, and then the calmness (which differs from the calmness beginning the timeline)

4.The first version of my final

5. A more developed version

6. A different take on the color scheme with just anger and disgust

7. The last iteration before my final

Concept Iterations

I printed #7 as my draft and brought balls of air dry clay to put onto the green blobs to paint green for my 3D element.

 

Final! 🙂

During my draft critique I realized that I didn’t want to add 3D elements that were popping out at you because the whole experience is based around silently suffering and hiding your anger. To accomplish this, I made the green blobs more bold so they were interesting without a 3D elements and I darkened the background for larger contrast. My 3D element was a subtle piece of fabric to add texture and roughness to the spiky objects below. The low contrast on the bottom was intentional to create confusion and frustration. Again, I wanted a subtle 3D element to show the frustration of hiding the annoyance.