ReadMe

README for Random Maze

Lujia Wang
02/01/2019
– Scene is created automatically, and the scene is different each time the program is
ran.
– The entire scene rotates and the model within the scene remains in the same position
relative to the maze. Hit “1” will rotate the maze clockwise, “0” rotate anticlockwise.
– The model (arrow) is constructed using a Mesh in a script.
– The arrow’s motion is affected based on the scene and arrow can rotate on its own
axis. Gamer can control the arrow object by “W / Up” (forward), “A / Left” (left),
“S / Down” (backward), and “D / Right” (right). The arrow will rotate towards the
direction it goes.
– The numbers of the cube could be changed under maze inspector – Maze Manager
(Script) – Maze Row and Maze Col.
– The shape of the mesh (default as an arrow) could be changed under MeshArrow
inspector – Build Mesh (Script).
– Gamer can use “C” to switch perspective. The camera will follow the arrow you
control.
– When the gamer controls the arrow to the green cube at the exit, a page shows
“YOU WIN!” will pop up and the arrow can only rotate but no longer move.

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