Planning Phase

Name(s): Justin Holderby

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Project Area (Math, engineering, STEM education, etc.):

Computer Science, STEM education, Game Development

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The following timeline was completed as a part of the project proposal and was approved by STEM Scholars leadership. Target dates are permitted to be flexible if necessary.

Your project needs to be completed no later than April 1st of Spring Semester in order to get your poster approved and printed before presenting. What is your proposed timeline?

 * * * * * GLOBAL PANDEMIC: COVID-19 HAS DRASTICALLY ALTERED THE CAPSTONE TIMELINE * * * * *

Now – August 23rd : Conceptualization and Research Phase

August 23rd – September 1st : Further Brainstorming (Determining which software and tools will be required to complete the project)

September 1st – October 1st : Familiarization with Development Software

October 1st – January 1st : Coding and ePortfolio Posts (Intro, planning, update 1)

January 1st – March 1st : Testing and Debugging

March 1st : Begin writing paper. Potentially add new features to game (i.e. extra levels, music, improved art style).

March 15th : Begin assembling poster.

APRIL 1ST : Turn in Paper.

APRIL 5TH : Turn in Poster.

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