Meeting Minutes

SDP Meeting Minutes

Date/Time: Nov. 22/10:20-12:25

Members Present: Sameer Goyal, Joanne Ash

Topics/Agenda: Brainstorming, rough algorithm, and project proposal

Goals: Sameer-Create pseudo code

Joanne- Flowchart

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Date/Time: Nov. 29/10:20-12:25

Members Present: Sameer Goyal, Joanne Ash

Topics/Agenda: Create home menu screen

Figure out LCD.Touch() function

Goals: Joanne- Create 6X6, 8X8, 10X10 grid using DrawRectangle() function

 

Date/Time: Nov. 29/ 4:30-5:30

Members Present: Sameer Goyal, Joanne Ash

Topics/Agenda: Created three graphical grids

Work on writing and implementing instructions

Goals:  Sameer & Joanne- Fill in 6X6 grid with FillRectangle()

 

Date/Time: Nov. 30/10:20-12:25

Members Present: Sameer Goyal, Joanne Ash

Topics/Agenda: Fix the grid code to fit the Proteus screen

Fill in selected box green when touched in that box

Goals:  Sameer & Joanne- Player 1 fills in all 17 boxes for ship placement

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Date/Time: Dec. 1/11:00-12:25

Members Present: Sameer Goyal, Joanne Ash

Topics/Agenda: Set fill rectangle to match with a matrix of 0s and 1s

Added Player 2 information

Goals:  Sameer & Joanne- Figure out how to use home menu as a selection screen with LCD.Touch()

 

Date/Time: Dec. 3/1:00-5:30

Members Present: Sameer Goyal, Joanne Ash

Topics/Agenda: All options of home menu screen work with user touch

Changed name to Water Wars

Organized code to correct grids by difficulty settlings

Organized code to give random/manual options

Started u.osu.edu documentation (Home and Project Proposal)

Goals: Joanne- Documentation continued

Sameer- Finish documenting brainstorming, flow chart, instructions

Sameer & Joanne- Test new code on Proteus — debug when needed

Joanne- Meet with Lauren to ask questions and renegotiate contract

 

Date/Time: Dec. 5/10:20-12:25

Members Present: Sameer Goyal, Joanne Ashclock_gif

Topics/Agenda: Collect x and y positions for all values to be pressed using the menu and LCD.Touch()

Get all code from weekend running properly on Proteus

Both players can place boats

Goals:  Sameer & Joanne- Game logic!  Figure out how to visually display the regenerated boards of each player with the hit and miss rectangles filled in

 

Date/Time: Dec. 5/1:30-4:30

Members Present: Sameer Goyal, Joanne Ash

Topics/Agenda: Sameer- Design logic of game using hand written suggestions from Jeremiah and Arjun

Establish pre-set grids for the “Random” setting

Joanne- Begin video by downloading software

Brainstorm concepts and establish a story map

Continue documentation

Goals:  Sameer- Product the entire logic of the Water Wars game to be tested on the Proteus in class tomorrow

Code limited to Easy settling but transferable to all

Joanne- Film, create, and edit product commercial

 

Date/Time: Dec. 6/10:20-12:25

Members Present: Sameer Goyal, Joanne Ashclock_gif

Topics/Agenda: Run yesterday’s code and get Easy-Manual working as a two-player game with a winner

Have another group beta test the game and provide feed back

Re-evaluate the additional features proposed

Get Easy-Random coded and running

Goals:  Sameer & Joanne- Translate Easy (Manual and Random) code to Medium and Hard

 

Date/Time: Dec. 6/3:30-7:30

Members Present: Sameer Goyal, Joanne Ash

Topics/Agenda: Finalize coding for all basic Water Wars features

Finish all documentation

Finalize and publish commercial

Goals:  Sameer- Flowchart completed

Joanne- Finish documentation and create flyer

 

Date/Time: Dec. 6-7/10:30-4:00

Members Present: Sameer Goyal, Joanne Ash

Topics/Agenda: Finish variable description

Finish pseudo and flowchart

Embed all documentation

Goals:  Sameer- Comment all codeclock_gif

Joanne- Finish documentation

 

Date/Time: Dec. 7/10:20-11:20

Members Present: Sameer Goyal, Joanne Ash

Topics/Agenda: Ask questions regarding documentation

Code additional feature and test basic features

Embed commercial

Goals:  Sameer & Joanne – finish project

 

Date/Time: Dec. 7/1:00-3:00

Members Present: Sameer Goyal, Joanne Ash

Topics/Agenda: Finish all documentation

Goals: Chill Out- Study for the Final!!