Room 224
reverse(4);
//reversed for polarity
motorSpeed(4,45);
goToAbsolutePosition(415);
reverse(4);
//reversed for quick stop
motorSpeed(4,90);
goFor(.75);
brake(4);
motorSpeed(4,0);
goFor(9);
//waits at gate
reverse(4);
motorSpeed(4,45);
goToRelativePosition(352);
reverse(4);
motorSpeed(4,90);
goFor(.5);
//quick stop for R2D2
brake(4);
motorSpeed(4,0);
coasting till it picks it up
goFor(12);
motorSpeed(4,40);
goToRelativePosition(50);
motorSpeed(4,30);
goToRelativePosition(50);
reverse(4);
motorSpeed(4,90);
goFor(.75);
brake(4);
goes backwards(?)
Try 2:
reverse(4);
//reversed for polarity
motorSpeed(4,45);
goToAbsolutePosition(415);
reverse(4);
//quick stop
motorSpeed(4,90);
goFor(.75);
brake(4);
motorSpeed(4,0);
goFor(9);
//waits at gate
reverse(4);
motorSpeed(4,45);
goToRelativePosition(352);
reverse(4);
motorSpeed(4,90);
//quick stop to R2D2 then coasting
goFor(.5);
brake(4);
motorSpeed(4,0);
goFor(12);
//coasting till it picks up R2D2
motorSpeed(4,40);
goToRelativePosition(50);
motorSpeed(4,30);
goToRelativePosition(50);
reverse(4);
motorSpeed(4,90);
goFor(.75);
brake(4);
//for some reason the end marks do not add up
Try 3
reverse(4);
//reversed for polarity
motorSpeed(4,45);
goToAbsolutePosition(415);
reverse(4);
motorSpeed(4,90);
goFor(.75);
brake(4);
//quickstop
motorSpeed(4,0);
goFor(10);
//waits at gate
reverse(4);
motorSpeed(4,45);
goToRelativePosition(352);
reverse(4);
motorSpeed(4,90);
//quick stop and coast
goFor(.5);
brake(4);
motorSpeed(4,0);
goFor(12);
Works but cant move the r2d2