A. Introduction

The Software Design Project (SDP) tasks the group with creating software for a game of their choice. The game could be anything from a number of choices such as hangman, Sudoku, poker, euchre, and many more. Each game was given a number value based on how hard it was to code and the game chosen by Dr. Pulcherio’s 12:40 Group D was connect four which was 4 points. The difficulty of the game was to create a fluid game which created a board and then gave players the option of which column to place their chips. The two players would go in order and the first to stack their chips in an order of 4 chips vertical or horizontal would win. The game would be programmed to have the players click on a menu of which column they would like to drop into on the board and the board would be filled. The chips then stock on top of each other to give the opponents each 21 turns for a total of 42 chips on the board. After the chips have filled the board the game will have to be restarted in order to play it again. The game has a number of options to win and once a pattern is detected the game will be stopped due to the winner.