G. Conclusions and Recommendations

After coding the games, the team came up with a lot of key takeaways. First, teamwork is essential to creating these games as quickly and effectively as possible. Several times throughout this process, individual members got stuck programming their games and were unsure how to move forward. However, there were sections of each individual game that overlapped with the others. For example, during the coding of Black Jack, one of the members of the team could not load his images and display them. However, with the help of the main coder of War, this issue was resolved and the team could continue their work on the game Black Jack.

The members of Group O+ would recommend allowing more time for game development. With more time dedicated to developing the game, the group would have made a few changes to the games. First, in hangman, the engineers would have liked to add a box with letters that have already been guessed by the player. Most of the time, in a game of hangman you play with a friend, they will write down all the letters that you have guessed that do not appear in the word. Also, if the engineers had more time to code the games, they would have placed more focus on the betting aspect of Black Jack. The engineers did not end up putting a betting system in place for the game.