C. Project Schedule

The following is a project schedule including every task, the start and end date and due date, the primary and secondary team member responsible for the task, the estimated hours and the % done.  This document will be updated throughout the course of the project.

Task Start

Date

Finish

Date

Due

Date

Primary

Person

Secondary

Person

 Est.

Hrs

%

Done

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

A. User Identification and Interviews

Identify the intended audience for your game

 

Conduct interview #1 with a potential user PRIOR to development

  1. What are some games you have played recently?

    Civilization 6, Fire Emblem, Legend of Zelda: Breath of the Wild

  2. What are some games you might enjoy playing on MATLAB?

    I would love to play an adventure game in MATLAB!

  3. In your opinion what is the optimal length a game should take to play?

    Ten minutes to half an hour

  4. What aspects of a game make it enjoyable to you to play?

    Increasing multiple difficulty levels.

Conduct interview #2 with a user after beta testing (must be different person than #1)

  1. What are some games you have played recently? Mario Cart, Paperclips, Cookie Clicker
  2. What are some games you might enjoy playing on MATLAB? Hangman, Battleship
  3. In your opinion what is the optimal length a game should take to play? five minutes
  4. What aspects of a game make it enjoyable to you to play? Winning, strategy
  5. When playing this game, which aspects did you enjoy? Winning, the words have a theme, For Othello: I enjoy the strategy
  6. When playing this game, what changes would you recommend? For Hangman: I wish it showed me how many letters to start with. For Othello: It’s pretty good

 

2. Business Plan

This section contains information about the user identification and marketing materials.

  • User Identification and Interviews
  • Electronic/Print Advertisement
  • Pitch Video with Demonstration

1. Project Management

This section contains information describing the project management of the game software design project.

  • Team Working Agreement
  • Individual Responsibility Agreement
  • Project Schedule
  • Meeting Notes