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Table of Contents:

1.) Project Management

A. Team Working Agreement:  Signed document by all team member stating how the team should work together.

B. Individual Responsibility Agreement: The work responsibilities of all of the members are stated.

C. Project Schedule: Keeps track of when all of the work was started and finished and how long it took to complete.

D. Meeting Notes: Orgainizes every group meeting into what was discussed and what was completed.

2.) Business Plan

A. User Identification and Interviews: The intended audience was identified and two interviews were conducted.

B. Electronic/Print Advertisement: An image of the game that is used for advertisement.

C. Pitch Video with Demonstration: Markets the game with a video and demonstration.

3.) Software Documentation

A. Introduction: Discusses the background of the game.

B. User Manual: A description of the game for the general audience that describes all aspects of the program.

C. Program Description for Developers: A technical description of the program. Includes a list of variables and commands and their description.

D. Final Algorithm: Matches the final program.

E. Final Program with Comments: The code used during the final testing with sufficient comments throughout.

F. Discussion: Brief explanations of what occurred during the games testing, the progression of the MATLAB code, and the obstacles faced and how they were overcome.

G. Conclusions and Recommendations: Conclusion of results and recommendations for improvements.

H. References: List of sources used.

 

Executive Summary:

Throughout the brainstorm, design, and development processes, a team must come together to solve problems presented to them. To create any type of software, programming skills in a team setting are vitally important so every team member is on the same page. The purpose of this team project was to create a quick game in MATLAB using various commands and codes and to document all parts of the game’s design and production on this website including a pitch video of the game.

The game that was created was an escape the room game. The player starts the game by reading the background story that concludes in him/her being trapped in the room. A description of the room is given, and the player is prompted to move to distinct locations in the room where various actions may be performed to escape the room. The player may also be prompted to input information that was learned through exploring the room. The main commands that were used to create this game were the menu command, while loops, if-elseif-end commands, and the input command. Descriptions of the uses of these commands are given in Software Documentation section of this website.

By creating a project schedule and taking notes during group meetings, the group was able to stay organized and focused on the common goal of completing the game. The notes and schedule information are given in the Project Management Documentation section of this website. To market the game, interviews prior to development and after beta testing were conducted to see what the intended audience was interested in and like about the game. An electronic/print advertisement along with a pitch video that includes a demonstration of the game was also created. These marketing practices are found in the Business Plan section of this website.

The game was completed and documented by staying true to practices of teamwork and problem-solving strategies. The game runs the way it was meant to with no inconsistencies. However, some improvements that the game could use if more time was given are corrections of illogical scenarios seen when the player has to repeat a task that was already completed.  Overall, the game was completed as a team while improving everyone’s team working, problem-solving, and communication abilities.