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Welcome to our Software Design Project!

Table of Contents

  1. Project Management Documentation:
    A. Team working agreement
    B. Individual Responsibility agreement
    C. Project schedule
    D. Meeting notes
  2. Business Plan:
    A. User Identification and Interviews
    B. Electronic Advertisements for Craps & Connect4
    C. Pitch Video
  3. Software Documentation of Craps & Connect4
    A. Introduction
    B. User Manuals
    C. Program Description for Developers
     D. Final Algorithms
     E. Final Program with Comments
     F. Brief Discussions
     G. Conclusions and Recommendations
    Executive Summary

    Technology, it is everywhere, it is evolving and becoming more intelligent as everyday passes in today’s generation. Inhabited in the growth of technology is the booming online gaming industry. However, there is a lack of classic games to appeal to the older generations in today’s society. In search of a classic game brought to the online world a group of engineers came together. The engineers had a couple weeks to produce a final product in which met their cretia of accessibility, excitement, and the compatibility of bringing a classic to the digital realm. Within the documentations through this extensive portfolio the engineers provide visuals and verification on how they solved the issue of the 21st century gaming industry.  

    The engineers were tasked to create the online games through coding in MATLab, in order to figure out what games they should develop they conducted interviews. Through the interviews the engineers were able to gain a perspective on what games individuals would like to see introduced to MATLab gaming. In the process, the group of engineers discovered that connect4, a classic from the 80’s, and craps, a casino game, should be created in order to attract a vast group of individuals across the globe. The engineers then used the skills they developed earlier in the semester for MATLab and applied them to coding the two games. Coding these two games involved numerous if else statements, these conditional statements allowed the user to input their move in a click of a key and then the conditional statements would work out the rest of the program until the players next move.

    Along the way it was common to run into errors when trying to run the game, in order to fix these errors the engineers used eachother and known online sources. Error was mostly avoiding by creating an algorithm prior to creating the final code, this allowed the engineers to develop logical language throughout coding. After the final codes were produced the games were then tested by professionals in order to determine the quality of the products. The games were found to be exceptional, but yet there was still room for improvement if more time was allotted. The documentation of craps and connect4 were completed in order to demonstrate and explain the games to the developers. Once the documentation was completed, the engineers created a pitch video to interest future investors. They also created advertisements for each game to appeal to their target audience.

    The future of online gaming for all generations seems to have a bright road ahead after this group of engineers found a way to attract all audiences to the world of technology. MATLab served as a simple coding program for the engineers and their goal to create games for everyone. The engineers proved their skills within MATLab and the business industry by developing and advertising two appealing and exciting games of the future.