- Engaging your students in Socratic questioning
- Playing devil’s advocate to promote critical thinking
- Managing online discussions in large classes
- Scaffolding to promote critical thinking
- Creating effective online discussion objectives
- Supporting collaborative work
Carolynn Thomas Jones and her colleagues presented a webinar on Kaizen, a gamification platform for teaching and learning. Kaizen has been used in academic programs in public health and nursing, including our own MACPR courses, to teach students about clinical research quality management and Good Clinical Practices (GCPs). Presenters for this session shared their experience with Kaizen and their development process for a game-manager user manual (their “field guide” to Kaizen). If you’ve been considering integration of an element of gamification in your course, this platform might be the tool you need!
View the webinar recording to find out more!
Dear College of Nursing faculty and staff members,
Good afternoon. I’m writing to let you know that I will be out of the office/library, February 4th – April 12th to focus time and effort on my research endeavors. If you or your students have questions for a librarian, please refer to the Ask-A-Librarian webpage from the Educational Services section of the Health Sciences Library homepage. This webpage provides information about how to contact the library or a librarian, via phone, email or by completing the Ask-A-Librarian contact form.
If you would like to request an instruction session about library resources, services or literature searching as a workshop or for a class that you are teaching, please use the Instruction Request Form
By completing requests using these forms, your email will be forwarded to the appropriate librarian or library staff member for response.
Other resources that you and your students may find helpful during this time include:
This guide is intended for students, faculty, staff, and clinicians across the health sciences who would like to learn more about Evidence-Based Practice. After viewing this guide, if you have questions please contact the HSL Librarians using the Email Me link on the left-hand side of the screen.
This guide is intended for Nursing students, faculty, researchers, and clinicians and provides background information about evidence-based practice and recommends appropriate databases and sources.
This guide is intended to provide guidance and resources for researchers, clinicians, faculty, and students across the health sciences interested in conducting a systematic review, including a page and quiz to help you determine how to choose the right type of review for your project or class assignment.
This guide is intended for faculty and staff to provide guidance in documenting and analyzing the impact of scholarly work.
If you would like to see the full list of HSL LibGuides, you can do so by clicking Subject Guides in the Top Resources list on the HSL homepage or use the following link: HSL LibGuides
For nursing educators who like their students awake and engaged in class, the challenge of finding activities that are both relevant and exhilarating remains a tough nut to crack. Some teachers in the College of Nursing and elsewhere have incorporated games into their classrooms to add competition, motivate students to stay engaged with material, and help students remember a lesson long after it ends. Enter Kahoot!, an online interactive quiz platform that allows the classroom to turn its energy toward the age-old goal of winning a game.
Gamification has gained popularity in recent years as a tool for engaging people in tasks that might otherwise be un-stimulating to the point of boredom (think exercise apps, shoppers rewards programs, and even investing apps that create a prize system to keep users interested.) Several examples of gamification in the nursing education world already exist, such as this study which used Kahoot! to help drive pharmacology lessons home for nursing students.
Kahoot! allows instructors to ask questions with a countdown timer and lets students play against each other, alone or in teams. You can add a song or video clip to questions as well. Learn more about Kahoot! on their website, and watch videos that highlight the capabilities of this platform.
Wondering where you can get started using Kahoot! in your classroom? Check out this blog post on using Kahoot! in the college setting. Next, watch this video on how to get started. Have you used Kahoot! in your nursing classroom or in other professional development? Please comment below with your experiences!
Addendum (by Joni Tornwall)
Since this article was posted, some frequently asked questions from faculty have come to light:
How do I sign up for a Kahoot account?
The College of Nursing does not currently have a paid account with Kahoot. Sign up for a free account at kahoot.com.
How do I use Kahoot?
The video Lara references above (1:35) is a good visual demonstration that will help you get started in Kahoot.
How do I launch my first Kahoot quiz in my classroom?
Ask your students to open a browser and go to kahoot.it on their laptop, tablet, or phone. Then, ask them to enter the Game PIN, which you will see on your Kahoot interface after you launch your game at kahoot.com.
Can I use Kahoot to take attendance?
You can see how many students have joined your game, but they may enter a name that is not their own. If you need to know specifically who is attending your class on any given day, contact the CON IT department to learn about other applications that can easily do this electronically for you, like Top Hat.
- Bryant, S. G., Correll, J. M., & Clarke, B. M. (2018). Fun With Pharmacology: Winning Students Over With Kahoot! Game-Based Learning. Journal of Nursing Education, 57(5), 320–320. https://doi.org/10.3928/01484834-20180420-15
- Kahoot! (n.d.-a). How to create a kahoot – video tutorial. Retrieved from https://www.youtube.com/watch?v=AiB3gmSTPog
- Kahoot! (n.d.-b). Kahoot! | Learning Games | Make Learning Awesome! Retrieved January 7, 2019, from https://kahoot.com/
- Kerrigan, J. (2017, May 24). How to make the most out of Kahoot! in college. Retrieved January 7, 2019, from https://kahoot.com/blog/2017/05/24/make-kahoot-college/
- Ross, P. (2016, October 1). Gamification In Nurse Education. Retrieved January 7, 2019, from https://nursingeducationnetwork.net/2016/10/01/gamification-in-nurse-education/
If you’ve ever had trouble creating or joining a Skype for Business meeting, or if your meeting attendees have ever had trouble joining, this 20-minute walk-through by Rourick David of the CON IT department is a must-view Flash Friday recording. Learn how to create a Skype for Business meeting in Outlook and send invitations to your participants, no matter whether you are using Mac or Windows, or the Outlook application on your computer or browser-based Outlook web app. View the process of joining a meeting to better understand the meeting participant’s experience, especially the “lobby” people sometimes find themselves stuck in. Find out how you can decide whether Skype for Business or Zoom is the better option for your meeting.
View the Flash Friday recording.
- Changes to Qualtrics
- Survey Accessibility
- Requesting an exception for research
- To request an exception for teaching or administrative purposes, contact Jay Johnson (.1043), Associate Director of Institutional Research and Planning.
Join CON faculty member Carolynn Thomas Jones and her colleagues from University of Alabama at Birmingham to learn about Kaizen, a gamification platform for teaching and learning. Kaizen has been used in academic programs in public health and nursing, including our own MACPR courses where students learn about clinical research quality management. If you’ve been considering integrating an element of gamification in your course, find out if this platform might be just what you need.
A Gamification Platform for Academic Education, Training & Patient Education
November 13, 2018; OSU CCTS, 240 Prior Hall
10:00 Welcome, Introductions (Carolynn Jones, Becky Jackson)
10:15 James H. Willig, MD, MSPH, Associate Professor,
UAB Division of Infectious Diseases
- What is KAIZEN? The Story, The Applications, Future Plans
11:00 David Redden, PhD, Professor and Vice Chair of Biostatistics
UAB School of Public Health
- R2T Kaizen; Academic applications (Biostatistics)
11:45 Penny Jester, MPH, RN, Instructor OSU CON/MACPR; Clinical Research Educator/Consultant
Carolynn Jones, DNP, MSPH, RN, Associate Professor, OSU College of Nursing/MACPR
- Kaizen at UAB College of Nursing- Academic Courses and Patient Education
- Kaizen at OSU: Quality Kaizen – MACPR Quality Course: NUR7482
- In the Works: GCP Kaizen
12:15 Q&A Discussions, Demonstrations
An invitation from MACPR faculty member, Carolynn Thomas Jones:
On Tuesday, November 13 (10-1pm ET), members of the CCTS at the University of Alabama at Birmingham are going to join faculty from the CON MACPR program to present the use of gamification for academic learning, training, and patient education. The game platform was developed by James Willig, MD at UAB for the purpose of educating interns and residents in the UAB internal medicine program via a gamification platform he has named Kaizen. It was a huge success with intensive engagement and a marked increase in board scores. Since that time, this gamification platform has been used for multiple academic programs in public health and nursing academic education, to train rigor, responsibility and transparency to translational scientists. It has also been used in nursing for patient education. Carolynn Jones and Penny Jester have used it in one of the MACPR Courses addressing clinical research quality management and are currently working on a Kaizen game for GCP training under a UAB CCTS supplement award. If you are interested in learning about this platform and toying with the idea of gamification in your courses or nursing applications, please RSVP by email to Terri Ryan at email@example.com. We will be meeting at the OSU CCTS- Room 240 Prior.
The following information comes to us from Kerry Dhakal, Assistant Professor and Research and Education Librarian at the Health Sciences Library:
- Nov. 27, 5-6 pm: Students
- Nov. 28, noon to 1 pm: Basic science faculty
- Nov. 28, 5 -6 pm: Clinical faculty and staff
We’d like to learn more about your workflows, barriers to your success, and how library spaces play or could play a role in overcoming those barriers. Help us improve library spaces and services by registering for one of our three group sessions. All sessions will be held in Prior Hall room 200. Refreshments will be provided.
Space is limited to 10 participants per session and RSVP is required. Register at https://osu.az1.qualtrics.com/jfe/form/SV_3qFUD0rLpazxFPf. If you’d like to provide comments on the topic of library space but are not able to participate in a focus group, please use the registration form and follow the prompts for not being able to attend. Any questions may be directed to Stephanie Schulte, Stephanie.firstname.lastname@example.org, Head, Research and Education Services, Health Sciences Library.
Would you like to comment on librarian assistance? Use our quick survey: http://go.osu.edu/HSL_LibrarianImpact.