PostCard

 

I created a postcard of Cincinnati using both adobe illustrator and photoshop. I chose Cincinnati because I’m from Cincinnati. In illustrator are started with the word Cincinnati and then warped and angled the the making it have 3d elements. Then made it an object rather than a text. Then using a day picture are cut part of the picture into each one of the letters. Then pasted the new word on to a night picture of Cincinnati. Then I moved over to photo shop and used a paper stock image to create a paper-like texture on the postcard. I used frequency separation on the paper image to isolate the texture then I placed the texture at the top. I then adjusted the opacity and brightness of the picture until it looked okay.

Photoshop Final Project

For my final Photoshop project I created a piece intended to represent the pursuit of knowledge.  The horizon is meant to represent the border between imagination and knowledge, and it is blocked by a colorless stretch. The colorless stretch represents the confusion and lack of direction when trying to understand new complex topics. The colored grass in the front is representative of one’s progress. The boardwalk remains colored in to represent the “path” to understanding. The boardwalk is a metaphor for for the work done by previous generations, it is human-constructed guide that leads to understanding. Issac newton said it best with “If I have seen further than others, it is by standing upon the shoulders of giants.” The sun is meant to be setting and it represents one person’s life, as they chase the horizon “comprehension”  as the sun sets. The picture as a whole is also supposed to be reminiscent of an eye the sun being the iris. I feel the eye is another representation of knowledge. I identified the main tropes to be representing learning through imagery such as books etc,

In order to make this I first used the magnetic Lasso tool on the original stock boardwalk image. I used this tool to select and delete the sky. I then placed my second stock image ,the setting sun, behind the board walk image and lined up the sun down the center.I then created a layer mask and turned down it’s saturation in order to create a grey scale effect. I used the paint tool to create a rough circle around the sun and then used a radial blur. The second layer mask I created was one of contrast. The goal of this was to brighten the boardwalk and sun to highlight them as features in the photo. The last layer was a color saturation layer this increased the vibrancy of the green in the grass and also created visual effects to the sun. I tried to make the sun and the sky look like an eyeball and also tried to give a sense of the sun falling behind the horizon. The latter done by the color saturation on the slightly left of center hill. The sunlight isn’t strong enough to peak out over the top of the hill.

I consciously used several principles of art and design when creating the picture. The most notable to me is balance. The majority of the picture relatively symmetrical, except for the road and the tracks. The road is counter balanced by the slightly left of center hill that I referred to at the end of the last paragraph. This asymmetrical balance I feel draws the viewer’s eye to the sun which makes it the focal point of the photo. I also formed shapes in the image with the layer masks. The form of the colorless area and the horizon formed a semicircle. The downward arc of the clouds and the upward arc of the browner grass creates an oval. The boardwalk creates a Clear sense of movement as well. Starting from the fore ground leading into the picture the viewers eye is drawn up the road and to the sun. This coincides with my use of color which goes to vibrant to colorless as the viewer looks towards the horizon. These both serve to create a sense of direction towards the horizon which is important for my desired interpretation.

Upon listening to critical reflection there are two things I would have liked to do. The first of which would be to remove the secondary trail using stamp methods. It really feels out of place in the image and it hurt the images unity. No one in the critical reflection mentioned the eye so my second change would be to use the saturated layer mask and attempt to make the eye more apparent. One person mentioned a more gradual color change and more brown grass represented. I tried to mess with visual blurs in the colorless zone but nothing fit well into the picture so I
removed it. Given more time I would implement those two changes while tweaking and experimenting with blurring. It also may have been interesting to match textures frequencies of a separate picture of an actual eye. Then line the eye up with the sun and mess with its transparency to make the allusion to an eye more apparent.

Links:

https://www.pexels.com/photo/boardwalk-clouds-country-countryside-276299/

https://www.pexels.com/photo/beach-during-sunset-635279/

Blog 6: Final Project Ideas

My idea is to use art as a median for explaining abstract mathematical/mechanical concepts. This topic interests me because it ties in the skills i’m learning in this class with material related to my major. I also feel like I can learn more about a concept itself by doing this assignment. I believe I will learn the most by choosing this topic whether or not the final product is successful. I have not yet chosen the concept in which to represent because my project hinges upon both my skills in digital art and my actual understanding of the concept. The challenge will be correctly representing the concept while also making it understandable to an outside viewer ,and I want to avoid just drawing a Force Body Diagram or something that doesn’t highlight the skills I’ve learned in Photoshop etc. If executed properly it can act as a teaching mechanism for the concept, and so anyone trying to learn the concept would be my audience.

Blog 5: Group Joiner Project

Edited Collage

Computer Generated Collage

Assembled Collage

Learning about the work of Hockney illustrated to me the idea of art as a means to represent abstract concepts such as time. The most difficult part of the project was coordinating with 3 three people to get a finished product. The most interesting part was learning how other people viewed are work. For example one person mentioned that the perspective in the assembled collage was creepy ,because it is over the shoulder.  I found it interesting how when we created the collage we did not even consider how the perspective of the viewer was important. My favorite of the 3 is the printed collage because it was the one I had the most input on and I also liked how it flowed left to right. Given more time I would have tried to create depth by making the pictures near the bottom looking upwards and the pictures near the top looking downwards. I didn’t feel as if Photoshop’s automation feature represented where I wanted to go with the assembly, because the algorithm only considers shape and can’t determine time or perspective.

Hockney view is that Photoshop has led to a decline in creativity in the way we view photographic art. I would disagree with this assertion that Photoshop has led to a lack of creativity when taking photo ,because to me they photography and Photoshop are two distinct skill sets. The ability to edit a photo  ,and the quality of the original photo are two separate elements. The problem lies when people rely on photo shop as a crutch or hide imperfections that inherently exist, and this create as Hockney stated a more “boring” result.

I view Photoshop as a tool in which to make art. The algorithm that generated the collage is a tool and not a co -creator. The article  brought an interesting point about his saying the computer generated art isn’t communicating anything. So the argument would necessarily boil down to what a person would qualify as art ,and because I also believe art must communicate something works created by that type of algorithm I do not consider art. The algorithm does not consider what’s it’s trying t express it just attempts to match shapes and lines.

Blog 2: PhotoShop Tutorial Pictures

Gray Scale:

 

Obtained through image>mode>grayscale removes all color values from pixels in the picture.

Desaturation:

Obtained through image>mode>desaturate reduced the intensity of color in all pixels.

Monotone:

Obtained by gray scaling the original then to image>mode>duocolor and then choosing a color to represent gray in the scaling.

Channel Mixer:

Obtained by creating a mask layer over the original and adjusting the color on the layer’s channels.

Blog 1: Elements And Principles

15 Elements of Art and Design

Lines: A line is a path of a moving point. which is exemplified by the window grilles that form line segments.

Alignment: An arrangement forming a straight line, the post if traced form a straight line.

Pattern: An orderly repetition of visual elements, The tiles on the ground create a repeating pattern.

Shapes: Contour of a flat object, the squares making up the chess board are shapes.

Space: An objects external and internal areas, the pavement and the moth are separated creating space.

Proportion:The scaling of objects in relation to each-other, the scaling of the butterfly to my hand.

Emphasis:An accentuation of importance, The queen looks more important when surrounded by smaller pieces.

Texture: The tactile look of an object, the grip on the mouse has a distinct texture.

Balance: Distribution of equal visual weight, despite more pieces being on the left there are larger pieces on the right thus creating balance.

Form: A 3 dimensional object having depth, the bottle is an example of form.

Color: The chromatic quality of an object, The controllers color is black.

Movement: A directed path of visual movement, in this picture the eye is inclined to follow the flow of the water from the rim of the glass.

Contrast: A juxtaposition that accentuates difference, the green post it stacks to the yellow post it stack.

Unity: A harmonious arrangement of visual elements, The asymmetrical balance of the land and ocean as well as the  movement from land to the ocean creates unity.

Value: An objects brightness, the brightness of the knight in comparison to the darkness of the physics textbook.