Sympathetic Sims: Autumn 2023 Exhibition

A robot sits at a desk, making artwork on the computer. The title says Sympathetic Sims.

Join us December 6, 5-7pm in Hopkins Hall for the Autumn 2023 Art & Tech Student exhibition, Sympathetic Sims.

Hopkins Hall First Floor Hallway Gallery & Rooms 146, 156, 167

Who’s been making artwork this semester and how?  As new technology based artwork grows and grapples with artificial intelligence we ask, who makes the work?  Are the computer’s simulations sympathetic to our artistic intentions?  What can we make that they cannot?  What can they make that we cannot?  Come see what our students have been up to in this AU 2023 exhibition of Art & Technology artwork at the Department of Art Open House.

The exhibition features a range of work coming out of our Digital Imaging, 3D modeling, Internet Art, Robotics, and Animation courses.  Learn about natural ink with the Living Art Eco Lab, experience Virtual Reality projects, and hang out with the Lichen Likers.

Exhibition Website

Tega Brain

Can a machine learn the environment? Artist Tega Brain will visit The Ohio State University campus to address this question as well as discuss her life and work in digital art. Tega Brain is an Australian-born artist and environmental engineer who explores issues of ecology, data, automation, and infrastructure in her works. She is an Industry Associate Professor of Integrated Design and Media at New York University.

The event will take place in the Wexner Center Film/Video Theater and is free and open to the public. Tega will be doing  studio visits with graduate students in Art while on campus.

Wexner Center exhibiting Illya Mousavijad

Go see the latest animation by Art & Technology faculty Illya Mousavijad, playing in the Box at the Wexner Center for the Arts. Aug 24, 2023–Oct 31, 2023

Between a Lost Home and a Losing Destination, courtesy of the artist.

Art & Tech Club: Reboot Meetup

Art & Tech Club Reboot Meetup Poster: Sept 13, 4-5pm, Hopkins 356

FROM: Gabriella Stauffer, Art & Tech Student Club member

 

ATTENTION ART AND TECHIES: A&T student club is on the lookout for NEW LEADERSHIP as the previous e-board has graduated. Please join us Next Wednesday, September 13th at 4pm in Hopkins 356 to discuss the future of the club. If you or someone you know is interested in taking on fulfilling leadership roles, developing and maintaining a thriving club of creatives, please share and join us on Sept. 13th. Linked in the poster is our Discord server, where past leadership and current members convene to share memes, talk about the club, and get feedback on artwork.

FAQS:
How much of a time commitment is it? E-board (executive board) is a low time commitment leadership role and can be flexible to school schedules. A board of leaders can meet as often as once or twice a week, or keep meetings fewer, meeting once a month. Meetings in the past have been done through Discord, and can be online or in-person.

What does Art and Tech Club do?

A&T club was designed to give A&T majors a place to convene and discuss personal creative growth and questions and comments about the department at large, and to foster a community of like-minded friends and teammates. It is non-exclusive and open to all majors at OSU! We have made a community of helpful peers in all walks of the art world, whether that be hobbyists or serious professionals.
What would a reboot look like? This is a fun question: that is up to you! The club is open for reimagination ✨ it can become a professional development club, or just a social club. It can be a place to meet friends, watch films, and get inspired, or it can be a thought-provoking critical analysis of media today. What kind of club do YOU want to see?

Join us to discuss!

 

Gabriella

Charles Csuri Act I: Artist as Interrupter

Charles Csuri: Art & Research in Three Acts Exhibition Poster with an image of Csuri.

Part 1 of the exhibition on view now!

The experimental work of Charles Csuri (1922–2022) undoubtedly shaped the world of computer art and prompted Smithsonian Magazine to dub him “the father of digital art and computer animation.” Csuri was the founder of the Advanced Computing Center for the Arts and Design (ACCAD) at The Ohio State University and co-founder of Cranston/Csuri Productions (CCP), giving rise to groundbreaking innovations in animation.

Charles Csuri: Art & Research in Three Acts will present a memorial exhibition at Hopkins Hall Gallery—hosted by Ohio State’s Urban Arts Space—that brings the public into an experience of Csuri’s life as both an artist and researcher. Highlights from the collection include previously unseen works from 1967–2022, the full version of the 1967 film Hummingbird as one of the earliest examples of computer animation, and Random War, which used a random number generator to underscore the indiscriminate impact of war. This exhibition is curated by Janice Glowski, Director of The Frank Museum of Art & Galleries at Otterbein University, who has curated Csuri’s work since 1999.

The project involves dozens of collaborators across disciplines at Ohio State and within the Columbus community and is generously funded by a grant for interdisciplinary collaborations in artificial intelligence in the arts, humanities, and engineering.

Charles Csuri Website: www.charlescsuri.com

Green Thumb Drive: Spring 2023 Exhibition

Green Thumb Drive Poster Image showing a usb drive with plants growing around it.

Join us April 24, 5-7pm in Hopkins Hall for the Spring 2023 Art & Tech Student exhibition, Green Thumb Drive.

Spring emerges as the semester draws to a close.  Our thumb drives are bursting with new files.  We’ve uploaded files and planted new seeds.  See our work live in this spring 2023 student exhibition featuring Art & Technology courses in the Department of Art.  Watch as this work downloads and grows.

Exhibition Website

Visiting artist talk – Marta de Menezes

Join us for a presentation with the artist Marta de Menezes as she discusses her work as an artist, curator, and director of Cultivamos Cultura, the leading institute for experimental artists and scientists in Portugal. Her work straddles the intersections of art and biology, and has been exhibited in major venues across every continent. She is currently an Associate Artist at the Institute of Molecular Medicine, University of Lisbon, Portugal.

OSU Animation Highly Ranked in Ohio and Among Public Institutions in the US

Exciting news! Ohio State University is ranked #1 in animation in Ohio, and ranked #3 among Public Animation Schools in the US in 2023.

Animation at The Ohio State University has been consistently ranked highly by the Animation Career Review, an online resource for people aspiring for careers in animation, game design, graphic design, digital art, and related fields.  In 2022, OSU was ranked 4th on the list of top public animation schools nationally, and 1st in the state of Ohio.  

The Department of Art offers introductory animation and moving image courses, within the Art and Technology area, that explore animation as an art form.  Many students gain an introduction to animation through these courses.  Additional courses in the Department of Art provide students with other fundamental skills that benefit an animation portfolio, such as life drawing and sculpture, and color theory. 

Students can also take animations courses through the Advanced Computing Center for the Arts and Design (ACCAD).  ACCAD is a pioneering institute of collaborative interdisciplinary research in time-based digital media production, including animation and interactive media through integration of emerging arts technologies.  While ACCAD does not offer a degree program, courses that ACCAD offers provide a broad range of animation techniques and practices, ranging from fundamental principles to advanced explorations of the latest technologies including interactive animation, virtual reality and motion capture. 

Additionally, The Department of Theater, Film, and Media Arts features a Moving Image Production Major providing a pathway for students interested expanding their knowledge of filmmaking.

See animation works from the Art and Tech area of the Department of Art on our Vimeo page.